![]() ![]() Unsurprisingly I found that with enough supply crawlers, city sprawl, probe magic, diplomacy exploits and project sniping this could easily be secured within the first 150 turns. Originally I wanted to see how fast I could win even on the highest difficulties, playing every trick in the book. Even if you prefer multiplayer this is still especially suited for comp stomps and also has several features of interest that might be interesting to those that favour lan/online competitive play. ![]() Origins Originally inspired by a civfannatic post and the fact I couldn't find any (major) AI improvement mod, this mod makes the AI much more capable. Vicious AI Mod At its base this mod has only one goal: to significantly improve the capabilities of the AI in SMAC Files are in the attachment in this post. Sid Meier's Alpha Centauri & Alien Crossfire > Modding Vicious AI Mod (AI Tweaks) V1.1 (Now works properly) ![]()
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